Monday 31 March 2014

Welcome, to the Velvet Room

Salutations, one and all, and welcome to the Persona Zero Deveopment Blog!

Now, I'm sure if you've somehow stumbled onto this blog, you're going to want to know more about what it is for. Well, the title is a dead give away - the purpose of this blog is to chronicle the development of my Persona story project, Persona Zero. Now I assume you're going to want to know what that is, and so, I shall tell you. Be prepared though, I tend to go on a bit, haha.

Persona Zero is a Persona fanfic with a non-indictive name. It is not any sort of prequel to any of the four (soon-to-be five, as of this writing) existing Persona games. It is simply a Persona story, written in the style of the games, with an original story and characters. That's not to say it's detatched from them in any way, I aim to include allusions to each game in the franchise over the course of the story. There are other influences as well, such as sister-series, Devil Survivor, or parent series, Shin Megami Tensei, but by and large, it is a Persona story.
Just like the games, the story will take place over roughly a year, but unlike the games, the protagonist is a transfer student who comes in late, and so the story will take place from June - June, meaning that although (most of) the main characters are first year high-schoolers at the beginning of the story, by it's end, they will have just entered their second year. Like with Persona 4, weather plays a crucial role in the story, but not as overtly as the former's rain and fog; the weather theme for Persona Zero (snow) is considerably subtler. Social Links will also be covered, with the protagonist having twenty-two of them, one representing each Major Arcana. As in the games, though I'm sure that line sounds a bit repetitive by now, each Social Link will grow over ten meetings, and yield the ability to summon an Ultimate Persona representing the respective bond, which, in that respect, is slightly closer to Persona 4 the Animation, than any of the games.
The Velvet Room once more plays a crucial part in the plot, with the room itself being somewhere between Persona/Persona 2 and Persona 3/Persona 4 in design. It keeps the moving theme of the latter pair's elevator/limousine (its a train), as well as the Compendium-keeping attendant (a la Elizabeth, Theodore, and Margaret), but it also restores Belladonna and Nameless from the former pair. Igor will once more be the room's master, while Philemon's presence will be more obvious than Persona 3 and Persona 4.

As to the questions of 'when will it be released' and 'how often will it be updated', the answer is when it is, to both. I can't give an estimate on the release of the first chapter just yet, other than tentatively saying 'soon, hopefully'. I'll also try and keep a quasi-regular release schedule, don't worry.

I... I can't think of any other questions to answer write now. If you have any, comment, and I'll endeavour to answer.
Keep your eyes locked onto this blog, more details and concept art pending.